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Will Clan Mechs Ever Be Able To Change Their Engines?


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#1 MasterGoa

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Posted 06 July 2016 - 09:20 AM

After getting a trio of IIC Hunchies, I really liked the configurability of those mechs
and have a lot of fun with them.

I then proceeded to get some Timberwolves.

However I noticed that I can almost match the Timber configs with the Hunchies because
I can change engines.

Any news on when Clan mechs will have engine choices?

#2 Juodas Varnas

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Posted 06 July 2016 - 09:22 AM

Clan Battlemechs already able to do that: IICs and the Kodiak.

Omnimechs can't and probably won't be (a drawback for being able to swap omnipods)

#3 GonaDie

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Posted 06 July 2016 - 09:25 AM

View PostJuodas Varnas, on 06 July 2016 - 09:22 AM, said:

Clan Battlemechs already able to do that: IICs and the Kodiak.

Omnimechs can't and probably won't be (a drawback for being able to swap omnipods)

This.

#4 MasterGoa

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Posted 06 July 2016 - 09:27 AM

Roger that!

I assumed that all Clan were omni mechs :)

#5 Metus regem

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Posted 06 July 2016 - 09:32 AM

View PostMasterGoa, on 06 July 2016 - 09:20 AM, said:

After getting a trio of IIC Hunchies, I really liked the configurability of those mechs
and have a lot of fun with them.

I then proceeded to get some Timberwolves.

However I noticed that I can almost match the Timber configs with the Hunchies because
I can change engines.

Any news on when Clan mechs will have engine choices?



As Juodas pointed out, Battle Mechs can change engine type, structure type, armour type and heat sink type. They are limted to what hard points they come with.

Omni Mechs on the other hand can change their hard points, but have a locked engine size and type, locked structure type, locked armour type and locked heat sink type, they also have some fixed equipment...


What it should be like:

Battle Mechs:

Fixed engine size and type
Fixed Structure type
Fixed hard point types
Fixed Hard point sizes
Fixed equipment


Omni Mechs:

Fixed Engine size and type
Fixed Heat sink type
Fixed Structure type
Fixed Armour type
Some fixed equipment


Now I know it may look like Battle Mechs are more limited than Omni's in the way it should be, and they should! There is a reason why the difference between some Battle Mech variants can be as minor as engine size, engine type, armour type, structure type, heat sink type, weapons or equipment. Changing those things in TT (table top, what MWO is based on) is a very expensive and time consuming thing to do. You will often spend more c-bills changing a mech from standard structure to Endo Steel, then what the mech was worth to begin with, once you factor in travel time, time spent fabricating the new internal structure and time spent mounting everything to that structure.

#6 Mole

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Posted 06 July 2016 - 09:32 AM

This has confused a lot of people. Not all clan 'mechs are omnimechs, the IICs and the Kodiak are all battlemechs. Currently, all IS 'mechs are battlemechs and the only ones with omnimechs are the clans, but eventually this will change and the IS will get their own omnimechs once the timeline progresses to an appropriate point and PGI decides they finally want to tackled the elephant in the room of adding IS T2 tech into the game.

#7 Metus regem

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Posted 06 July 2016 - 09:37 AM

View PostMole, on 06 July 2016 - 09:32 AM, said:

This has confused a lot of people. Not all clan 'mechs are omnimechs, the IICs and the Kodiak are all battlemechs. Currently, all IS 'mechs are battlemechs and the only ones with omnimechs are the clans, but eventually this will change and the IS will get their own omnimechs once the timeline progresses to an appropriate point and PGI decides they finally want to tackled the elephant in the room of adding IS T2 tech into the game.



I am not looking forward to the early IS omni's... I think there are like four that are not total dogs....


Raptor
Fire-starter Omni
Blackjack Omni
Black Hawk KU


The rest suffer from what is going to be too large or too small IS-XL engines combined with out some major magic from Alex, bad geometry, or they are going to be forced to use Single Heat Sinks....

#8 Mole

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Posted 06 July 2016 - 09:45 AM

View PostMetus regem, on 06 July 2016 - 09:37 AM, said:



I am not looking forward to the early IS omni's... I think there are like four that are not total dogs....


Raptor
Fire-starter Omni
Blackjack Omni
Black Hawk KU


The rest suffer from what is going to be too large or too small IS-XL engines combined with out some major magic from Alex, bad geometry, or they are going to be forced to use Single Heat Sinks....
I'm actually interested to see how they are going to handle IS omnis. They'd almost have to handle them differently than Clan omnis because IS XL engines being forced into a 'mech will present an enormous problem as well as any IS omnimechs that come with locked single heatsinks. Like the Strider, for example. I love the Strider, but... by current omnimech construction rules the Strider would be locked to single heatsinks which would make it so damn hot it'd be nearly unplayable.

Edited by Mole, 06 July 2016 - 09:45 AM.


#9 0bsidion

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Posted 06 July 2016 - 09:47 AM

View PostMetus regem, on 06 July 2016 - 09:37 AM, said:



I am not looking forward to the early IS omni's... I think there are like four that are not total dogs....


Raptor
Fire-starter Omni
Blackjack Omni
Black Hawk KU


The rest suffer from what is going to be too large or too small IS-XL engines combined with out some major magic from Alex, bad geometry, or they are going to be forced to use Single Heat Sinks....

I've been thinking more or less the same thing. The only thing that might be interesting about them is according to TT rules, IS Omni's could equip Clan tech weapons. But I doubt PGI will want to open that can of worms if and when IS Omnis ever make an appearance.

#10 Metus regem

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Posted 06 July 2016 - 09:59 AM

View PostMole, on 06 July 2016 - 09:45 AM, said:

I'm actually interested to see how they are going to handle IS omnis. They'd almost have to handle them differently than Clan omnis because IS XL engines being forced into a 'mech will present an enormous problem as well as any IS omnimechs that come with locked single heatsinks. Like the Strider, for example. I love the Strider, but... by current omnimech construction rules the Strider would be locked to single heatsinks which would make it so damn hot it'd be nearly unplayable.



Yup.... I think it'd be a great time to introduce the LFE... (Light Fusion Engine, 75% weight of a Standard, c-XL like crit locations) Or another option would be to skip the early IS Omni's and go for second or third generation IS Omni's.

Second Gen Omni's:

http://www.sarna.net/wiki/Hauptmann
http://www.sarna.net/wiki/Men_Shen
http://www.sarna.net/wiki/Templar
http://www.sarna.net/wiki/Perseus
http://www.sarna.net/wiki/Arctic_Fox

Thrid Gen Omni's:

http://www.sarna.net/wiki/Archangel
http://www.sarna.net...urion_(OmniMech)
http://www.sarna.net/wiki/Deva
http://www.sarna.net/wiki/Grigori
http://www.sarna.net/wiki/Malak
http://www.sarna.net/wiki/Preta
http://www.sarna.net/wiki/Seraph
http://www.sarna.net/wiki/Templar_III



View Post0bsidion, on 06 July 2016 - 09:47 AM, said:

I've been thinking more or less the same thing. The only thing that might be interesting about them is according to TT rules, IS Omni's could equip Clan tech weapons. But I doubt PGI will want to open that can of worms if and when IS Omnis ever make an appearance.



When they open that can of worms, we will really see this:

Posted Image

#11 Revis Volek

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Posted 06 July 2016 - 10:13 AM

You will never be able to change them, that just the construction rules. IS what it is...


I also dont think a Huncie with a Timby sized loadout is a good idea, do what you wish, its your game and free time, but you will be either going very slow, be very hot or have very little armor. Maybe all three...

Dual uac10's, dual gauss, dual 20's, 1 LPL and 4 er meds, all great builds but are slightly smaller then what TMB's can carry most the time and remember the Hunchie IIC has NO QUIRKS to structure like IS hunchies and is quite a glass cannon.





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