

Will Clan Mechs Ever Be Able To Change Their Engines?
#1
Posted 06 July 2016 - 09:20 AM
and have a lot of fun with them.
I then proceeded to get some Timberwolves.
However I noticed that I can almost match the Timber configs with the Hunchies because
I can change engines.
Any news on when Clan mechs will have engine choices?
#2
Posted 06 July 2016 - 09:22 AM
Omnimechs can't and probably won't be (a drawback for being able to swap omnipods)
#4
Posted 06 July 2016 - 09:27 AM
I assumed that all Clan were omni mechs

#5
Posted 06 July 2016 - 09:32 AM
MasterGoa, on 06 July 2016 - 09:20 AM, said:
and have a lot of fun with them.
I then proceeded to get some Timberwolves.
However I noticed that I can almost match the Timber configs with the Hunchies because
I can change engines.
Any news on when Clan mechs will have engine choices?
As Juodas pointed out, Battle Mechs can change engine type, structure type, armour type and heat sink type. They are limted to what hard points they come with.
Omni Mechs on the other hand can change their hard points, but have a locked engine size and type, locked structure type, locked armour type and locked heat sink type, they also have some fixed equipment...
What it should be like:
Battle Mechs:
Fixed engine size and type
Fixed Structure type
Fixed hard point types
Fixed Hard point sizes
Fixed equipment
Omni Mechs:
Fixed Engine size and type
Fixed Heat sink type
Fixed Structure type
Fixed Armour type
Some fixed equipment
Now I know it may look like Battle Mechs are more limited than Omni's in the way it should be, and they should! There is a reason why the difference between some Battle Mech variants can be as minor as engine size, engine type, armour type, structure type, heat sink type, weapons or equipment. Changing those things in TT (table top, what MWO is based on) is a very expensive and time consuming thing to do. You will often spend more c-bills changing a mech from standard structure to Endo Steel, then what the mech was worth to begin with, once you factor in travel time, time spent fabricating the new internal structure and time spent mounting everything to that structure.
#6
Posted 06 July 2016 - 09:32 AM
#7
Posted 06 July 2016 - 09:37 AM
Mole, on 06 July 2016 - 09:32 AM, said:
I am not looking forward to the early IS omni's... I think there are like four that are not total dogs....
Raptor
Fire-starter Omni
Blackjack Omni
Black Hawk KU
The rest suffer from what is going to be too large or too small IS-XL engines combined with out some major magic from Alex, bad geometry, or they are going to be forced to use Single Heat Sinks....
#8
Posted 06 July 2016 - 09:45 AM
Metus regem, on 06 July 2016 - 09:37 AM, said:
I am not looking forward to the early IS omni's... I think there are like four that are not total dogs....
Raptor
Fire-starter Omni
Blackjack Omni
Black Hawk KU
The rest suffer from what is going to be too large or too small IS-XL engines combined with out some major magic from Alex, bad geometry, or they are going to be forced to use Single Heat Sinks....
Edited by Mole, 06 July 2016 - 09:45 AM.
#9
Posted 06 July 2016 - 09:47 AM
Metus regem, on 06 July 2016 - 09:37 AM, said:
I am not looking forward to the early IS omni's... I think there are like four that are not total dogs....
Raptor
Fire-starter Omni
Blackjack Omni
Black Hawk KU
The rest suffer from what is going to be too large or too small IS-XL engines combined with out some major magic from Alex, bad geometry, or they are going to be forced to use Single Heat Sinks....
I've been thinking more or less the same thing. The only thing that might be interesting about them is according to TT rules, IS Omni's could equip Clan tech weapons. But I doubt PGI will want to open that can of worms if and when IS Omnis ever make an appearance.
#10
Posted 06 July 2016 - 09:59 AM
Mole, on 06 July 2016 - 09:45 AM, said:
Yup.... I think it'd be a great time to introduce the LFE... (Light Fusion Engine, 75% weight of a Standard, c-XL like crit locations) Or another option would be to skip the early IS Omni's and go for second or third generation IS Omni's.
Second Gen Omni's:
http://www.sarna.net/wiki/Hauptmann
http://www.sarna.net/wiki/Men_Shen
http://www.sarna.net/wiki/Templar
http://www.sarna.net/wiki/Perseus
http://www.sarna.net/wiki/Arctic_Fox
Thrid Gen Omni's:
http://www.sarna.net/wiki/Archangel
http://www.sarna.net...urion_(OmniMech)
http://www.sarna.net/wiki/Deva
http://www.sarna.net/wiki/Grigori
http://www.sarna.net/wiki/Malak
http://www.sarna.net/wiki/Preta
http://www.sarna.net/wiki/Seraph
http://www.sarna.net/wiki/Templar_III
0bsidion, on 06 July 2016 - 09:47 AM, said:
When they open that can of worms, we will really see this:

#11
Posted 06 July 2016 - 10:13 AM
I also dont think a Huncie with a Timby sized loadout is a good idea, do what you wish, its your game and free time, but you will be either going very slow, be very hot or have very little armor. Maybe all three...
Dual uac10's, dual gauss, dual 20's, 1 LPL and 4 er meds, all great builds but are slightly smaller then what TMB's can carry most the time and remember the Hunchie IIC has NO QUIRKS to structure like IS hunchies and is quite a glass cannon.
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